This is the final rendering version for Dancing girl
Monday, 9 May 2011
I created this model in Maya2011 base on the concept art design. Each single line and vertex is my hand made work. The mesh is highly representing the human structure. And combined with my Yuyu-style human skeleton rigging, it can do any motion human can do. So this model will be siut for mo-cap animation and tranditional hand key animation.